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-   -   [Feature] Bring those coral to life!!! (https://www.feldoncentral.com/forums/showthread.php?t=4667)

pogona 12-20-2008 08:48 AM

Bring those coral to life!!!
 
For when movements on corals and changes on fishes?

Jim Sachs 12-20-2008 09:02 AM

As soon as I'm finished chasing bugs.

skypx 12-20-2008 11:09 AM

Quote:

Originally Posted by Jim Sachs (Post 108526)
As soon as I'm finished chasing bugs.

Can't wait. Thanks. :D

pogona 12-20-2008 01:12 PM

hope soon.:drool:

Stew2000 12-20-2008 01:13 PM

I hope they ain't evil bugs :D

http://img150.imageshack.us/img150/9...eatdiveig9.jpg

Nicki 12-20-2008 02:29 PM

Ack ! Call for the Men In Black !

Mith 12-23-2008 03:41 AM

Quote:

Originally Posted by Jim Sachs (Post 108526)
As soon as I'm finished chasing bugs.


Before the final release or after??? :drool:

Jim Sachs 12-23-2008 11:15 AM

While there's no such thing a Final Release, I'll try to make at least a couple of the corals sway before we go into a wider release (meaning a link on the main website).

I had actually started this a few days ago before descending into Mulitmonitor Hell.

cjmaddy 12-23-2008 11:44 AM

"Mulitmonitor Hell" .... I like that! ;) - It is fun, isn't it? ... :)

Jim Sachs 12-23-2008 12:05 PM

The combinations and permutations of cards/monitors seem endless when you are trying to track down multimonitor problems. I never would have found the cause of that background wash problem if not for an accidental discovery. I had been shutting down my main system, and moving the monitor into another room, adding it into my multimon system, then firing everything back up each time I needed to test an idea. Well, that took about a half-hour for each test. Given that it usually takes at least 500 experiments to isolate a problem, I was despairing of ever being able to get back to any actual creative work.

Then one night at about 2 a.m., I negelected to shut down the multimon system before taking the main monitor back to my computer room. The second monitor was still on, and it's the one which exhibited the "fish-trails" problem. This freed me to work continuously on my main machine, simply shuttling a thumbdrive back and forth to try experiments without ever shutting anything down. After about 10 hours of this, I finally tracked down the culprit (setting the size of a polygon so large that the second display choked on it and wouldn't display it at all).

Yodelking 12-23-2008 01:09 PM

When MA3 is released to a wider public, and you hopefully get past your peanut-butter, then perhaps you should by another monitor, to save you time? :)I'm quite excited about seeing the corals sway a little. That will be a another big change, except for the new fancy background. Glad you finally decided to atleast make some corals being animated before release to a wider crowd.

I have a question regarding re-make of the fish. Will they be equally hard to re-create with new textures, new behaiviour, or will the first one be toughest, and then the other ones much easier? (I'm don't mean Lionfish in this question, as those probably are harder...)

Jim Sachs 12-23-2008 01:46 PM

Once the first fish is created in the new format, the rest will be a lot easier.

Mith 12-23-2008 06:35 PM

Well....all I can say is that I don't envy your job jim!


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