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-   -   Which driver version to install on XP? (https://www.feldoncentral.com/forums/showthread.php?t=649)

NotNoisy 02-26-2002 02:18 PM

Which driver version to install on XP?
 
I have an Asus GeForce3 v8200 Ti5 card. I'm running driver version 23.12 for the videocard now - but the computer freezes shortly after the screensaver is activated.

Anyone had the same problem and solved it? Any advise welcome!

gregzbobo 02-28-2002 04:40 PM

I've only seen the 23.12 version on Microsofts Windows update site, I had the same problem, if I were you, I would roll that driver back to the previous version, then go to the nvidia website and download and install the 23.11 driver. The only difference between the 23.12 and the 23.11 that I noticed is that Microsoft certified the 23.12, unfortunatley, its as stable as a Geo Tracker going around a sharp turn. The 23.11 isn't certified by Microsoft, but thats no big deal, they don't have time to certify every driver that comes in thier doors. Try the 23.11 driver and see if it works for you...

NotNoisy 02-28-2002 04:54 PM

Afte having tried everything from 21.88 to 23.11 and up, I ended up with 27.51. I'ts been 24 hours now, and no real problems so far. I think it might behave from now on ;)

Jim Sachs 02-28-2002 04:58 PM

Thanks for posting this info. We have had a lot of email about v1.1 freezing G-Force 3 cards under WinXP, and people just refuse to believe it's the drivers, because they are Microsoft Certified.

feldon34 02-28-2002 05:17 PM

This 23.12 is really starting to be a pain in the behind.

Time to add a note to my website.

James 03-01-2002 05:44 AM

Quote:

Originally posted by NotNoisy
Afte having tried everything from 21.88 to 23.11 and up, I ended up with 27.51. I'ts been 24 hours now, and no real problems so far. I think it might behave from now on ;)
can anyone tell me where to download 27.51.....?
many thx

NotNoisy 03-01-2002 06:28 AM

A search for "nvidia driver 27.51" on google gave me amongst others these links:

http://www.entcity.com/

http://fnarfy.gearhost.net/articles/00000015.php

http://www.nvnews.net/

They're everywhere looks like - except on nvidias site?

Good luck!

(It's been almost 48 hours withough hang now!)

:D

James 03-01-2002 06:51 AM

thank u NotNoisy
but I wonder why can't I find the 27.51 in nvidia site but only 23.11.....
weird.....

NotNoisy 03-01-2002 07:00 AM

They probably are there somewhere, although I couldn't find them doing a quick search.

Be aware that they are betadrivers, so nobody will take any responsibility if they don't work on your system.

feldon34 03-01-2002 11:18 AM

I don't know.

Gamers-Ammo.com and ReactorCritical.com are both gone.

trailkill 03-01-2002 11:49 AM

You will find all the drivers you need at Guru of 3D

http://209.126.178.118/

TK

Lostboy 03-01-2002 02:17 PM

I find the 23.12 drivers work fine on my machine. I have WinXP, and an Asus GeForce3 ti200.

The only thing I see is that my power saver doesn’t work for shutting my monitor off, or going on system standby.

gregzbobo 03-02-2002 07:07 PM

Here is another link to the Guru 3D page with the Detonator drivers, the newest ones are generally at the top.....:


http://www.guru3d.com/files/detonator/


Version 27.70 is already out too......BETA reference of course, but so far pretty stable on my machine. And generally you won't find pre-release/BETA drivers on the nvidia site, just because of the fact that they are not supported. I imagine nvidia doesn't want floods of emails of support requests, which is why they don't post them. Don't ask me why they "leak" BETA/pre-release drivers, probably a marketing ploy or sort of a VERY informal test.

NotNoisy 03-02-2002 08:04 PM

What makes me really curious to know, is how come the same driver version will perform so completely different on otherwise similar systems.

Same videocard, same OS same directX version - and still the the driver that crashes one system is rock solid on the next....

It's easy to think the MB or prosessor wouldn't directly have any influence on how a video driver is managing it's video card...?

Jim Sachs 03-02-2002 08:06 PM

Welcome to developer hell.

feldon34 03-02-2002 11:48 PM

Before DirectX, every sound and video card required separate code and modules to work. If I were writing a PC game in 1995 (in DOS of course), I would have to write code to support CGA, EGA, VGA, SVGA, Tandy graphics, Sound Blaster, Sound Blaster Pro, Sound Blaster 16, Gravis Ultrasound, Tandy 3 channel sound, etc.

DirectX is an effort to make developer's lives easy by having one reference platform to develop for. Instead of the developer having to buy one of each video and sound card (they really had to do this!), they can just write for one platform.

But of course DirectX failed in two places.

#1 Not strict enough about how cards are supposed to handle things. Recent 3dfx Voodoo drivers simply won't accept compressed textures the "officially published way" (which is how Jim is sending them). There's just a lot of issues where different cards do their own thing.

#2 Not open-source. Microsoft hates open source because they don't have complete control over the code and the money. But in the case of DirectX, it really won't be the best until they open it up and stop keeping the libraries a secret.

feldon34 03-02-2002 11:49 PM

I've done a major update to my website and I've even linked to *shudder* beta drivers for GeForce 3 to deal with the stopples and stutters.

Socrates 03-03-2002 12:11 AM

Quote:

Originally posted by NotNoisy

It's easy to think the MB or prosessor wouldn't directly have any influence on how a video driver is managing it's video card...?

Chipset, BIOS, and CPU instruction set have a serious impact on how the video card is handled.

FishyBusiness 03-03-2002 10:19 PM

Yep Socrates. You took the words right out of my mouth. Settings make a big difference.

feldon34 03-04-2002 01:19 AM

It should be stamped on the Windows 2000 and XP box:

You MUST download the latest BIOS for your motherboard and flash upgrade it. Windows 2000 and XP will have poor results if your BIOS is out-of-date.


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