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-   Marine Aquarium 2 for Windows Archive (https://www.feldoncentral.com/forums/forumdisplay.php?f=2)
-   -   Marine Aquarium 3 Rumors and Speculation (https://www.feldoncentral.com/forums/showthread.php?t=3675)

Jim Sachs 09-26-2006 01:53 AM

GA is Eric Daniels' baby. He has real goldfish bowls to observe while creating the fish.

feldon34 09-26-2006 06:22 AM

You just keep giving more and more reasons to get your own tank, don't you. ;)

Tiny Turtle 09-26-2006 07:11 AM

Goldfish are a bit cheaper to come by and keep, Mem... :)

feldon34 09-26-2006 07:36 AM

Actually I'd be curious to know how expensive some of the exotic, ornamental goldfish are that Eric has in his product and if he owns examples of them.

loub516 09-26-2006 07:58 AM

Some Examples:

http://home.columbus.rr.com/dandyora...room/index.htm

edaniels 09-26-2006 05:00 PM

Feldon, I never owned any super expensive goldfish. Probably the most I ever paid for a single fish was less than $20. But I went and looked at some doozies, here and in Hong Kong.

Thanks for the link, LouB516... good stuff!

pwuranium 09-26-2006 05:44 PM

Quote:

Originally Posted by patscarr
Gosh, wouldn't that be cool if a couple of you guys could meet in Baltimore and go to the aquarium together? If I was in N.Y. right now, I'd go to Baltimore for that in a second.


I live in Baltimore. I go to the Aquarium about 2 times a year. I think it has suffered over the last few. I don't know if its because thy are putting assets to new exhibits.:)

Jav400 09-27-2006 11:20 AM

Jim,

What is the native res you are shooting for in 3.0? The max my home monitor will do is 2048 x 1536, and depending on how "widescreen" is set up I might be able to see a fair amount of the tank at once. Are you shooting for something like 3200 x 1200? Just curious..........

Jim Sachs 09-27-2006 12:18 PM

2 Attachment(s)
Since it's now going to be 100% 3D, there is no native resolution for a background pic like there was before. The former background pic was 1280x768 in widescreen. The new program just stretches textures onto polygons, but I'm shooting for a 1-to-1 pixel:texel ratio on my 1920x1200 screen. If I had to name an actual pixel size for the "background", it would be about 4000x1200. On my monitor, this is about 2 screens wide.

It's impossible to keep a 3D object as razor-sharp as the native texture that it uses, because as the object moves toward or away from the camera, or changes its angle, the pixels of the texture will be averaged together as they are stretched onto the object. Even so, the gravel and few items I've got on the screen so far are VERY clear compared to the old version. This should make for a very convincing aquarium when displayed on a large Plasma or DLP screen.

Here are screen captures at the same resolution from v2.6 and v3.0:

Jim Sachs 09-27-2006 12:36 PM

1 Attachment(s)
Want to see an interesting phenomenon? Look at the center of this pic, then cross your eyes until the two images merge. The center image will be 3D. Don't do it too long, or your eyes might stay that way (just like your mother used to tell you :) ).

ESHIREY 09-27-2006 12:38 PM

Now that is sweet.

Jav400 09-27-2006 12:42 PM

lol, Jav is imagining people all over the world sitting at their desks right now being asked the question,

"Why the devil are you staring at your screen crosseyed, are you nuts?"

Can you say Lemmings anyone? :lol:

Nice work Jim, thanks for the preview. :TU:

nicksteel 09-27-2006 01:18 PM

I assume this is the way 3.0 will utilize 2 monitors for 3-D?

Wonder how many eyes just crossed?

Jav400 09-27-2006 01:19 PM

I'm cleaning the dust off of my Eye3D premium shutter glasses and getting ready. :)

feldon34 09-27-2006 01:21 PM

Quote:

Originally Posted by nicksteel
I assume this is the way 3.0 will utilize 2 monitors for 3-D?

Wonder how many eyes just crossed?

Don't assume. You know what assuming does. :) :) :)

There are easily a dozen 3D shutter glasses for PC. Shutter glasses alternate between the left eye being blocked, followed by the right eye being blocked. The blinking is synchronized with your graphics card so that the graphics card is displaying the image for your left eye at the same time the left eye is unblocked, and the same for the right eye.

To view a 60fps animation, you must be able to set your monitor (and glasses) to 120 fps. This is one case where LCD monitors are at a huge disadvantage, since they are almost all limited to 60fps.

DirectX 8 inexplicably stomped out support for 3D glasses but DirectX 9 added it back. It's unknown why it is so underused.

I don't think using 3D glasses will affect using 1 or 2 monitors (which lets you display more of the tank). I doubt there will be any way to use 1 monitor for the left eye and 1 monitor for the right eye. Jim probably won't do it anyway cause he doesn't want to get sued if someone gets permanently cross-eyed. ;)

Jim Sachs 09-27-2006 01:21 PM

Ha, ha - Good one, Nick. Watch Steve Martin's cautionary movie "The Jerk" and you'll see why I can't recommend that.

nicksteel 09-27-2006 02:02 PM

1 Attachment(s)
Quote:

Originally Posted by Jim Sachs
Ha, ha - Good one, Nick. Watch Steve Martin's cautionary movie "The Jerk" and you'll see why I can't recommend that.

Or,

Jim Sachs 09-27-2006 02:12 PM

Ha, yeah - Marty Feldman had the opposite problem (wall-eyed). I always wondered if he appreciated "magic-eye" posters more than the rest of us, since it wouldn't take any effort for him to focus on them :)

Jav400 09-27-2006 02:21 PM

We have some threads from days of yore ( a forum search should suffice ) concerning 3D and shutter glasses. I purchased a fairly expensive set for the time ~$200 I think it was, which included a wired pair and a wireless pair, along with the Tx that interfaced with your computer, and loads of software that worked with it. Including software which would allow you to take any normal photo and transform it into a 3D photo. The effect is quite astounding, along the lines of a 3D imax theatre.

In the current aquarium the fish look astounding using these glasses. The background looks like exactly what it is, a series of cutouts strategically placed to provide the effect of coral. I am anxiously awaiting the true 3D background and a chance to look again. :)

As Morgan says, LCD screens pretty much kill any attempt at 3D using this method. Since LCD screens are on the rise 3D shutter glasses have fallen somewhat by the wayside in recent years. But for anyone who has a crt monitor that will handle the refresh rate, 3D apps like this, and alot of games look astounding. Nvidia has kept up with updates to their 3D drivers, since Wicked 3D disappeared, and with some adjustments excellent results can be acheived. I put an area on our Help/Drivers section of the web page about this. Currently I think the drivers we have listed have been replaced by a later set from nvidia.

Jim Sachs 09-27-2006 02:31 PM

Since I no longer have any way of seeing it in 3D (no more CRTs), I can't really develop 3.0 for stereo vision. Since it's 3D, it will automatically work to some extent, but there might be some visual anomolies.

I'd like to try one of these: http://www.sharpsystems.com/products...nch/ll-151-3d/

The resolution is very low, but it's an interesting concept.


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