Forum: Marine Aquarium 2 for Windows Archive
03-04-2006, 09:01 PM
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Replies: 138
Views: 58,860
Yes, that's true. DirectX9 contains all the...
Yes, that's true. DirectX9 contains all the obsolete libraraies for all previous DirectX versions, so my DX6 program still runs on it. Migrating the code to DX7 would not be an enormous task - ...
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Forum: Marine Aquarium 2 for Windows Archive
03-04-2006, 07:20 PM
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Replies: 138
Views: 58,860
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Forum: Marine Aquarium 2 for Windows Archive
03-04-2006, 02:20 PM
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Replies: 138
Views: 58,860
Dale - make no mistake, your help is greatly...
Dale - make no mistake, your help is greatly appreciated. Your scientific approach is quite refreshing. You are dealing with a guy (Edgar) who is extremely experienced in tracking down bugs. This...
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Forum: Marine Aquarium 2 for Windows Archive
03-04-2006, 12:25 PM
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Replies: 138
Views: 58,860
Ha, ha - Edgar is referring to some experiments...
Ha, ha - Edgar is referring to some experiments and demos using Shaders that he and Will Ware were going to do for me. I've pretty much given up on Shaders and am attempting to do the 3D background...
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Forum: Marine Aquarium 2 for Windows Archive
02-26-2006, 05:47 PM
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Replies: 138
Views: 58,860
Dream Aquarium is a 3D application. It has the...
Dream Aquarium is a 3D application. It has the ability to run using either DirectX or OpenGL. It does use a later version of DirectX than we do, but since it has been reported to cause the same...
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Forum: Marine Aquarium 2 for Windows Archive
02-25-2006, 11:56 PM
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Replies: 138
Views: 58,860
Edgar uses a SetDisplayMode call to reset the...
Edgar uses a SetDisplayMode call to reset the resolution back to whatever it was when the program started. I did not, when I was programming the Windows end of things (v1.0 and before). I let the...
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Forum: Marine Aquarium 2 for Windows Archive
02-25-2006, 11:34 AM
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Replies: 138
Views: 58,860
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Forum: Marine Aquarium 2 for Windows Archive
08-06-2005, 01:32 AM
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Replies: 138
Views: 58,860
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