Drivers can absolutely cause a crash. If the driver and I both think we have control of a block of memory at the same time, the results are usually disastrous. The old "invalid page fault".
As I mentioed in another thread, driver problems are the most frustrating to me. I make a perfectly legal DirectX function call, then the drivers have their way with it. At that point it's out of my hands and into a closed system for which I do not have the source code. All we can do is make of list of incompatible equipment.
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