The rgb sliders are the easiest way I can think of to choose a color. You are directly setting the very numbers that DirectX will be using. As Morgan says, you'll see the color in the rectangle change as you move the sliders. I've always found all those other interfaces for picking colors to be confusing. They obfiscate what is really happening.
As far as internationalization, it's the very reason why MA3 updates must be so few and far between. When I turn in a release candidate, an army of translatiors and programmers go to work making versions in German, French, Korean, Japanese, etc.
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