Originally posted by
Tiny Turtle:
The feature I wish would be included is reflective scales on the fish. If I've understood correctly (being somewhat noobish here) this would require Shader Model 2.0 - i.e. DX9. Alan's Dream Aquarium was nice before, but it was when he got the scales to shimmer that DA surpassed MA2 (sorry, but it did).
Nope.
Reflective scales can be done in any version of DirectX you want. You just have to create multiple textures. Shader Model 2.0 means that the video card can do certain tricks on the card. That does not mean that this cannot be emulated in software. Reflections have been possible in software for years.
Also doesn't DA run in DirectX 8?