There's no estimate yet on the Mac version of the new program. It will be a while getting the bugs worked out, then Jim O'Connor will start the Mac conversion process. This is not trivial, as the entire program has to be changed from DirectX to OpenGL.
Then there's the matter of when to do this in order to maximize Jim O's efforts. The evolution of the Aquarium will progress rapidly as I switch the fish to the new models and behavior, then start bringing the background to life, one item at a time. Jim O has a lot of other things to do, so I'm sure he doesn't want to keep making changes to the Mac version every week.
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