Size was an issue because Jim Sachs' original screen saver was a miracle of efficiency; it looked better than anything anyone had ever created, and yet was small enough to fit on a single floppy (as I recall). And since mine wasn't as nice-looking, the thinking was that it should be even smaller. When I sheepishly pointed out that nobody uses floppies anymore, the response was something about server bandwidth, but I was too embarrassed to really hear the specifics.
As for limiting us to an earlier version of DX, that was mainly just to maximize our compatibility among the non-gamer crowd, who are probably our main customer base.
|