No Grand Finale or unveiling. Improvements will continue until they nail down the lid on my coffin.
There are all kinds of multimonitor issues, mostly having to do with users setting the monitors to different resolutions.
The user will eventually have much greater control of the background colors. The foreground "lighting" is more problematic, since MA3 uses Shaders now instead of the Direct3D lighting model. I'm working on it, though.
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