View Single Post
Old 10-26-2007, 08:37 PM   #49
Edgar
Prolific/SereneScreen Developer
 
Join Date: Mar 2003
1 Highscore

Location: Norwalk, CA
Posts: 513
Your idea of scaling the fish once loaded should also work. You just have to make sure you scale your collision boxes or sphere the same amount.
Basically need to apply the same transformations to the fish and the collision models that you decide to use.
Edgar Tolentino
Prolific Developer

www.prolific.com
www.LifeGlobe.com
Edgar is offline   Reply With Quote