Actually, the deadline for the release version was yesterday. We're late, but it's not entirely my fault this time. Prolific still has some items to finish up, too.
I've had to rethink my whole collision-avoidance scheme. The better the fish got at avoiding the background, the less realistic their movement was becoming. So, fo the last few nights, I've been walking around my cluttered house with my eyes closed, trying to figure out what mental algorithm I need to use to avoid objects.
The Beta testers are chosen by Morgan from Forum members who have been around for about 8 years.
Last edited by Jim Sachs; 06-25-2008 at 08:16 PM.
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