That vertices groups could be directly related to separated and individual objects. Yes, i know, Jim doesn't want separated objects. Do we already discard that solution?.
Then the problem is that the DirectX converter omits the per-vertex group information, right?. Ok, we have to add some choices in order to solve this...
Questions:
1) What's the problem with reading directly the Lightwave format? Is it possible?.
2) Is the DirectX format prepared for storing a per-vertex group information field? or does Jim need an additional companion file with this extra info?.
3) What if i write a tool that takes the Lightwave format as input, and writes that companion file?.
4) Can the object model be exported in plain text?. Could we get specifications for the Lightwave file format?.
5) Are the vertices numbered? is it really necessary?
Sincerely,
Sergio.
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