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Old 05-05-2007, 10:31 PM   #562
Jim Sachs
Developer
 
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Join Date: Dec 2000

Location: Southern Oregon
Posts: 9,774
I only paid $49.

More bubble experiments - 1000 bubbles still doesn't slow the program down, but 2000 knocks off about 5 fps. 5000 looks great, but cuts the frame rate in half. This is not doing the bubble calculations in a Shader yet, just in the normal program code.
Jim Sachs
Creator of SereneScreen Aquarium
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