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Old 10-06-2005, 10:18 PM   #1288
johnblommers
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Join Date: Aug 2004

Location: Seattle
Posts: 756
Whew!

Originally posted by feldon29:
... and IF Jim understood how to implement them in DX8 ....  
Oh good, Jim S. does not know the proprietary Direct X 8. Phew!

For a minute there I thought he would go out of his way to implement in proprietary DX8 and limit the product to one platform rather than code in OpenGL and automatically support Windows, Linux, and Mac OS X.

Heart be still, it's going to be all right
Reasons people don't watch Star Trek:
60% - It’s for nerds.
39% - The show’s stupid.
01% - My parents were killed by Klingons and it's still too painful.
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