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Old 10-23-2007, 08:13 AM   #821
Marian Nichols
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I have been following this and am also glad you are out of there.
Write paranormal mysteries. Six books so far.
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Old 10-23-2007, 09:12 AM   #822
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Some good news, my brother emailed this morning that after he packed the car all up, a friend told him to look at the news. The fire dept said they made some mistake in issuing something called a reverse 911 and that the northern part of his area of San Diego was on voluntary evacuation, not mandatory. So he is still at home.


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Old 10-23-2007, 09:35 AM   #823
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Lets not get too far OT in this thread, but here is a link for sat views:

NASA
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Old 10-24-2007, 11:24 AM   #824
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I live in Redlands, CA. I feel like a smoked brisket and my car is sprinkled in ash. All too familiar from four years ago. Here are some maps of that disaster from where I work...
http://www.esri.com/disaster_respons...res071506.html

Glad to see Jim is back on track, boxes and all. If I could work from Oregon, I would move in a heartbeat. Pretty state with very friendly people.
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Old 11-04-2007, 05:38 AM   #825
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I'm sorry Jim, maybe this has already been answered. But are you going to have bottom dwelling creatures in 3.0? I'm referring to octopi, squids, lobsters and such.
Friends don't let friends eat carp.
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Old 11-04-2007, 06:55 AM   #826
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3.0 lays the foundation for the non-fish creatures. They must be created first after the fish get redone, and will be released in a separate creature pack.

Last edited by feldon34; 11-05-2007 at 07:33 AM.
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Old 11-04-2007, 11:06 AM   #827
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Yes, the program will first be released with the new background, but the same fish as 2.6. Then there will be updates as I re-create each fish in the new format. The new-style mesh has more polygons -- the fish will be able to move their mouths and gills, peck at the corals, dart around, school together if inclined, and chase each other. After that's done, I'll start on the Creature-Packs. These will be extra-cost add-on modules which will each contain somewhere between 5 and 10 unusual creatures like the ones you mentioned.
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Old 11-04-2007, 11:22 AM   #828
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That will make people happy again. Even if they have the same fish. Getting updates as fish are redone. That's what most people want.

Glad to hear things are going good for you.
Thank you for taking the time to read this.
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Old 11-04-2007, 11:33 AM   #829
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Well, I wouldn't say "good" exactly. I was up until 3 a.m. adding the two Lionfish to the tank. (At least the time change helped.) All the other fish are in the tank, but those two would just NOT load. Crashed the program every time. Switching from DX6 to DX8 means that every 3D model has to be reworked by hand in text mode, and it turned out that those two models accidentally had a two-point polygon buried deep in the list. DX6 was much more forgiving and just overlooked the mistake, but DX8 is a harsh mistress.
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Old 11-04-2007, 09:21 PM   #830
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Jim do you have any estimation of how many polygons it will take to get the new fish to the level you want them to be?
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Old 11-04-2007, 10:15 PM   #831
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Not as many as I had originally thought. About 400, compared with 220 for the current fish. The added polygons are mostly in the extra detail for the mouth and gills, and the fin tips. The complexity of the fish bodies will remain about the same.
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Old 11-05-2007, 10:04 AM   #832
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Heck that's ok. That's not many.
Thank you for taking the time to read this.
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Old 11-05-2007, 10:30 AM   #833
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Remember, that's just the fish. The background has over 10 times as many polygons as the old one.
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Old 11-05-2007, 10:31 AM   #834
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Still cool. I can't wait to see it.
Thank you for taking the time to read this.
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Old 11-05-2007, 12:54 PM   #835
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same here.
Write paranormal mysteries. Six books so far.
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Old 11-07-2007, 08:01 AM   #836
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How do you model a fish?
it seems like a rather complex task.
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Old 11-07-2007, 08:05 AM   #837
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Run the screensaver and hit "W".
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Old 11-07-2007, 08:14 AM   #838
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Originally posted by Jav400:
Run the screensaver and hit "W".  
Doesn't really explain how Jim makes them
really scary though seeing fish swim around like that :P
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Old 11-07-2007, 08:24 AM   #839
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The program Jim used is Lightwave. Costs about ~$1,000. Depending on what you want with it.
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Old 11-07-2007, 08:36 AM   #840
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Lightwave was the first 3D program that really catered to making organic shapes and models. Lightwave was used for virtually all of the 3D effects on TV shows during the 90's and early 00's. Nowadays it has steep competition from Maya and SoftImage.
"Journalism is printing what someone else does not want printed. Everything else is public relations." - George Orwell
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