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Old 01-30-2009, 02:36 PM   #261
Jim Sachs
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Hmmm.. Zip must have grabbed the wrong file. I'll look into it.


OK, try downloading again. http://www.fish-byte.com/MA3Beta.zip
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Old 01-30-2009, 02:47 PM   #262
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Nothing here.
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Old 01-30-2009, 02:59 PM   #263
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Should be uploaded properly now. Getting lightheaded from hunger. Going out for chocolate pie.
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Old 01-30-2009, 03:11 PM   #264
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Love the clock!

Thanks Jim
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Old 01-30-2009, 03:28 PM   #265
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Mmmmmm.... piiiiiiiiiiiie ( drools like Homer Simpson ) . Glad you went for the analog clock first . It's class - and may confuse the under 20's (jk) .
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Old 01-30-2009, 03:39 PM   #266
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IMO I think the clock would look better with 'etched' numbers, so that the numbers appear to be etched on the surface of the crystal. The black numbers remind me of peel and stick numeral stickers you would find at a craft store.
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Old 01-30-2009, 03:50 PM   #267
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My comments on the clock are as follows:

I think the hands should be distinguished better, the hours and minutes do tend to merge together a bit when they're close. Suggestion - red seconds hand and mid/dark grey for mins/hours.

I find the flashing reflections of the lighting from the numbers not too serene (quite the opposite). Could the numbers be made less reflective (perhaps more 3D too)?

IMHO, of course.
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Old 01-30-2009, 03:59 PM   #268
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To Jim - thankyou . What you said in another post is so right , this whole Beta testing thing has been a blast with new goodies all the time .

To Jav400 - maybe you could post a picture of that ?
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Old 01-30-2009, 06:27 PM   #269
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John - I plan on making many different clock styles available. This was just an experiment to get the math right.
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Old 01-30-2009, 08:33 PM   #270
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Originally posted by Jim Sachs:
If you really want to, I won't stop you  
Keycodes for version 3 are available already?
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Old 01-30-2009, 08:53 PM   #271
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Yep.
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Old 01-31-2009, 04:06 AM   #272
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Jim - I thought that was probably the case on the clock, but decided I'd add some comments in case of any use, e.g. others weren't getting the shimmering effect.
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Old 01-31-2009, 07:56 AM   #273
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John - I hadn't noticed the shimmering until you mentioned it , so it's good that you did . We will probably have a choice between matte and shiny - yes ?
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Old 01-31-2009, 09:47 AM   #274
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Butters,

For the life of me I can't find the .png file now, but that was long ago and a hard drive crash ago as well. I'll keep looking for the actual file, but here is the original post when I first did it for a crystal before.

https://www.feldoncentral.com/forums...&postcount=146
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Old 01-31-2009, 11:42 AM   #275
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That's great Jav ( is it okay to call you Michael ? ) , thanks for looking it up for me . Maybe I could get my friend Mel to recreate it , she's brilliant with PSP and as nutty about Stargate as I am , although she's more a Daniel/Vala shipper than Jack/Sam . Space Channel ( here in Canada ) is showing Continuum tonight - though I already have the dvd of course .

Nicki .
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Old 01-31-2009, 10:32 PM   #276
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Originally posted by Jim Sachs:
John - I plan on making many different clock styles available. This was just an experiment to get the math right.  
Hmmm... seems that the numbers on the clock are a "constant"; you could, in theory, put moving clock hands on the face of any .png file... (including one supplied by the user)

That said, I think I prefer the "stuttering" second hand (that advances the next second, pauses, then advances to the next, etc.) to the constantly-moving "sweep" second hand. The constant motion of the sweep hand just doesn't strike me as very "serene".

Just one user's opinion...

~Ralph S.
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Old 01-31-2009, 10:52 PM   #277
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Regarding the use of .png files as clock faces - Yes, the clock is an offshoot of the Logo system, so I could eaily put the hands over any picture. I may make it an option. But first I have to make the digital clock and calendar.

Regarding the second-hand, you are the first one to say that. Everyone else who's commented thought that the smooth-sweeping hand was great. It sure would have been a LOT easier to just move it once per second. You just need to read the Seconds field of the system time structure, and place the hand accordingly. I had to figure out the math (not my strong point) to factor in the milliseconds since the last screen refresh. The smooth-sweep looks far more elegant to me because when I see the "stuttering" hands in other programs I think, "Well, sure, they just have 60 different pre-antialiased drawings of that hand. Anybody could do that".
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Old 02-01-2009, 12:57 AM   #278
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Yes, I sort of like the sweep second hand, too.

But I'd like to buttress the objections to the 'shimmering' numbers. On mine they actually are flashing in an irregular way which is quite distracting. I suppose it's supposed to be the reflective effect of surface ripples, etc, but intead it looks like something is behaving incorrectly. Also the effect does not appear on the hands of the clock, so it appears to be an oddity of the numbers.

Other than that, I do like the clock. In fact if it was superimposed on the extant Serenscreen logo that would be really cool.

my 2 cents.....
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Old 02-01-2009, 01:03 AM   #279
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OK, I toned it down.
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Old 02-01-2009, 07:56 AM   #280
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I'd like to see examples of both the stuttering and smooth sweeping in the aquarium so I could make an educated decision as to which one I like best.
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